static const DWORD ps_depth_bias_behaviour_code_dxbc[] =
{
    0x43425844, 0xdbdee767, 0x85fbf4d9, 0x9781ced5, 0x3c760b53, 0x00000001, 0x000000dc, 0x00000003,
    0x0000002c, 0x00000060, 0x00000094, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020,
    0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000040f, 0x505f5653, 0x5449534f, 0x004e4f49,
    0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003,
    0x00000000, 0x00000e01, 0x545f5653, 0x45475241, 0xabab0054, 0x58454853, 0x00000040, 0x00000050,
    0x00000010, 0x0100086a, 0x04002064, 0x00101042, 0x00000000, 0x00000001, 0x03000065, 0x00102012,
    0x00000000, 0x05000036, 0x00102012, 0x00000000, 0x0010102a, 0x00000000, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE ps_depth_bias_behaviour_dxbc = { ps_depth_bias_behaviour_code_dxbc, sizeof(ps_depth_bias_behaviour_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
